Games for Learning Are Schools Ready for What’s to Come? K.Becker & D.M.Jacobsen, University of Calgary, Alberta, Canada A Study with Teachers How are teachers using technology in school? Who is using games in school? What’s stopping them? What’s helping them? July 3, 2005 Games for Learning - Becker, Jacobsen 2 Demographics of Study Calgary, Alberta (Canada) & surrounding area. • 4 Public School Districts • (~80% urban : 20% rural). Online *only*. • K-12 = kindergarten(ECS) – • grade 12 (~ages 5-18). July 3, 2005 Games for Learning - Becker, Jacobsen 3 Response 109 respondents • Mostly full-time teachers. (89%) • 5-10 years’ teaching 34% • >20 years teaching 23% • Class size: 20-35: 80% • N students: 25-50 18%, >100 46% • July 3, 2005 Games for Learning - Becker, Jacobsen 4 Computer use • By teachers: 5-10 hr/week 25% • 10-25 hr/week 44% • In class: • Simulations & games: 70% • Games for learning: 53% • July 3, 2005 Games for Learning - Becker, Jacobsen 5 Willingness to try Educational downloads: 73% • Sims: 69% • Edutainment: 51% • COTS: 37% • Custom Games: 38% • July 3, 2005 Games for Learning - Becker, Jacobsen 6 Facilitators for use of games: 1. 2. 3. 4. 5. 6. Students (55%) Self (55%) Professional Development: (53%) Colleague (49%) IT Specialist (46%) Outside friend (43%) July 3, 2005 Games for Learning - Becker, Jacobsen 7 Top 10 Barriers 1. 2. 3. 4. 5. 6. 7. 8. 9. 10. Lack of time (81%) Access to computers (72%) Have no games (72%) Not a priority for school (70%) Lack of knowledge to integrate (68%) Not in curriculum documents (67%) Lack of teacher training (66%) Access to computers for students (62%) Lack of technical support (59%) Arranging access to training (55%) July 3, 2005 Games for Learning - Becker, Jacobsen 8 *NOT* connected: Teachers’ own gaming habits • Access to computers • & willingness to try games in class. July 3, 2005 Games for Learning - Becker, Jacobsen 9 Was it Worth it? Pilot study. • Identified potential stumbling blocks to adoption & acceptance. • Need more studies, here & elsewhere. • Include paper surveys. • Include incentives to respond. • July 3, 2005 Games for Learning - Becker, Jacobsen 10 What did we learn? Primary barriers: • Access • Support • Time • (not really a surprise, but now there’s data) July 3, 2005 Games for Learning - Becker, Jacobsen 11 What do we need? • • Make it easy for teachers to try games. Willingness to try does seem linked to having tried. July 3, 2005 Games for Learning - Becker, Jacobsen 12 Games as Apparatus Would we hand these items to teachers with no further explanations, guidance or support? - - Beaker, baking soda, vinegar, salt Flat tray, scalpel, pin, frog July 3, 2005 Games for Learning - Becker, Jacobsen 13 Games as Learning Spaces • Is it reasonable to send a teacher & his (her) kids on a trip into the woods/park/city with no explanation, guidance or support? July 3, 2005 Games for Learning - Becker, Jacobsen 14 The Final Barrier “As a parent I object to having my child "play" on the computer when he has completed some piece of work. I want my kids working at school….My students come to school to learn not to be entertained. Would you want your university profs. entertaining you?” July 3, 2005 Games for Learning - Becker, Jacobsen 15 YES!! But not exclusively. Thank You July 3, 2005 Games for Learning - Becker, Jacobsen 16