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Serious Games + Computer Science = Serious CS
Becker, KatrinParker, J. R.
There has been significant recent interest in computer games in University and College curricula as a way to teach early computer science, to attract more students into the program, to teach advanced concepts, and to help lend vocational weight to a curriculum. In this article we discuss several ways that games can contribute to an undergraduate CS program, and illustrate specific ways that the use of games has influenced learning, the students, the faculty, and the institution where these courses have been implemented.
presentations (communicative events)
Computer scienceComputer gamesTeaching-MethodologyGames for learningSerious games
Katrin Becker and J. R. Parker, Serious Games + Computer Science = Serious CS, Consortium for Computing Science in Colleges Northwest Conference, also presented at the CCSC-NW conference McMinnville, Oregon, October 12 and 13, 2007.
Science and Technology