Jump to navigation
Are you game? : the future of learning with technology
Have you ever watched a child or teenager playing a videogame they really liked? Do you wonder what it is about this game that has them so completely engrossed? Part of the answer is that games are motivating, rewarding, engaging, and challenging, all at the same time. The kids will probably just tell you they’re fun. But when you think about it, fun and engagement are synonymous, and engagement is something we all want for our learners. Games also show us that challenge sells – when was the last time you heard that a game was popular because it was easy? Does a game loose its appeal once it has been won? Rarely. The game looses its appeal when players have learned all they can from it. And what do players get as their reward? They get to go buy another game. Want to tap into that eagerness in your classroom?
presentations (communicative events)
GamesVideo gamesGames for learningGame studies
Katrin Becker, "Are You Game? The Future of Learning With Technology." The 32nd AMTEC Conference, “Powering Up New Learning Communities” Calgary, Alberta, May 24 to 27, 2005.
Science and Technology