Search results
Pages
- Contributor(s)
- J. R. Parker; Ryan Heavy Head; Katrin Becker
- Date issued
- 2005
- Description
- Aboriginal languages all over the world are threatened with extinction. Aboriginal youth from Canada to New Zealand are not becoming fluent in their language and culture, and the number of fluent speakers is declining severely. The use of computer games in general, and portable platforms in particular, is proposed here as a partial solution to the problem.
- Type
- conference publication
- Appears in collection(s)
- Science and Technology
- Contributor(s)
- Rachelle L. Haddock; Michael S. Quinn
- Date issued
- 2015
- Description
- Management of recreational access on public forest lands is a complex issue of growing global importance. The provision of public recreation opportunities is part of the suite of ecological goods and services that must be considered by many forest managers. Effective access management is predicated on understanding the attitudes and perceptions of recreation users in order to predict and influence visitor behaviour and gauge the acceptance of new management strategies. Potential access management strategies vary given the nature of recreation activities and include: restricting the amount, type, and spatial distribution of use, visitor education, temporal restrictions and enhancing site...
- Type
- article
- Appears in collection(s)
- Science and Technology
- Contributor(s)
- Brett McCollum
- Date issued
- 2018
- Type
- article
- Appears in collection(s)
- Science and Technology; Centres & Institutes
- Contributor(s)
- Becker, Katrin
- Date issued
- 2006; 2006
- Description
- Article and presentation slides
- Type
- article
- Appears in collection(s)
- Science and Technology
- Contributor(s)
- Katrin Becker
- Date issued
- 2015
- Description
- Videogames are interactive by nature - people proceed in games by doing things, and this experiential quality lies at the very core of game design. Without interaction, it isn’t a game. Videogames are popular precisely because of the experience - games designed for learning can do no less. However, to be feasible for use in formal educational settings, they must do more, and while we are making progress studying games in classrooms, there remain few structured approaches to analysing games that do not include classroom testing. This paper outlines the author’s Four Pillars of Game-Based Learning (4PEG) which can be used to perform a structured analysis of both COTS and serious games to...
- Type
- article
- Appears in collection(s)
- Science and Technology
- Contributor(s)
- Katrin Becker; Darlene Gunson; Haboun Blair; Louis Cheng; Michelle Hayden-Isaak; Christine Miller
- Date issued
- 2015
- Description
- This paper is about the collective experiences of a graduate level education course that had been partially gamified. A common model for graduate level Education courses uses a seminar approach where participants complete various readings and then respond to them in short editorials or blogs. This course gamified that component by requiring students to complete numerous small to medium sized activities that included these typical ones in order to accumulate points. These points contributed to their final grade. Students gave feedback on their experience with gamification throughout the course which included increased ownership and control of learning and grades, as well as unwanted...
- Type
- conference publication
- Appears in collection(s)
- Science and Technology
- Contributor(s)
- Katrin Becker
- Date issued
- 2003
- Description
- Rubrics are a relatively well understood assessment instrument, although it doesn't appear to be heavily used in CSE. "Learning increases, even in its serendipitous aspects, when learners have a sense of what they are setting out to learn, a statement of explicit standards they must meet, and a way of seeing what they have learned." [Loac86] "Assessment requires [faculty] to articulate... explicit and public statements of criteria of performance. By doing so, faculty refine their own understanding of expected abilities, clarify for their colleagues the basis of their judgment, and enable students to understand what performance is required."
- Type
- posters
- Appears in collection(s)
- Science and Technology
- Contributor(s)
- Katrin Becker
- Date issued
- 2004
- Description
- This paper outlines a new approach that permits the use of an inquiry-based style of learning while still meeting the requirements typical of a more traditional lecture and content-based format. The students are informed of the overall course objectives and given the freedom to choose how they will meet these goals. The goals and outcomes of the course or unit are described in detail using a rubric; a large set of problems to solve is collected or created, and the solutions to the problems are analyzed and mapped onto the course rubric. By providing students with this very large set of pre-analyzed problems from which to choose, it is possible to permit learners a great deal of freedom....
- Type
- conference publication
- Appears in collection(s)
- Science and Technology
- Contributor(s)
- Michael M. Tymko; Caroline A. Rickards; Rachel J. Skow; Nathan C. Ingram-Cotton; Michael K. Howatt; Trevor A. Day
- Date issued
- 2016
- Description
- Steady-state tilt has no effect on cerebrovascular reactivity to increases in the partial pressure of end-tidal carbon dioxide (PETCO2). However, the anterior and posterior cerebral circulations may respond differently to a variety of stimuli that alter central blood volume, including lower body negative pressure (LBNP). Little is known about the superimposed effects of head-up tilt (HUT; decreased central blood volume and intracranial pressure) and headdown tilt (HDT; increased central blood volume and intracranial pressure), and LBNP on cerebral blood flow (CBF) responses. We hypothesized that (a) cerebral blood velocity (CBV; an index of CBF) responses during LBNP would not change with...
- Type
- article
- Appears in collection(s)
- Science and Technology
- Contributor(s)
- Becker, Katrin
- Date issued
- 2015; 2015
- Description
- Access point for online mini-course on practical gamification created for the HTC Dubai Mobile Learning Conference, April 5th-9th, 2015 Higher Colleges of Technology, UAE.
- Type
- picture
- Appears in collection(s)
- Science and Technology
- Contributor(s)
- Katrin Becker; J. R. Parker
- Date issued
- 2003
- Description
- Two approaches to teaching Computer Science are compared, using two sets of assignments given to distinct CS102 lecture sections during the same semester. The complexity and effort represented by the solutions is compared using software engineering metrics, giving a measure of the effectiveness of the two assignment sets.
- Type
- conference publication
- Appears in collection(s)
- Science and Technology
- Contributor(s)
- Katrin Becker; Melissa Beacham
- Date issued
- 2000
- Description
- In order to design and write effective, robust code using advanced data structures, it is crucial to achieve a thorough understanding of the algorithms used to manipulate these structures. One means of accomplishing the task is to provide students with a graphical, animated system that allows users to observe changes that the structure undergoes while it is being used. One such system has been developed which demonstrates B-Trees. Some preliminary testing is complete and some initial reactions of the students who have tried the system are outlined.
- Type
- conference publication
- Appears in collection(s)
- Science and Technology
- Contributor(s)
- Katja Hoehn; Elaine Marieb
- Date issued
- 2016
- Description
- Creating a textbook involves ensuring that the content, text, and visual diagrams explain concepts well and as accurately as possible. This includes breaking the text into “bite-sized” palatable chunks that give the students the opportunity to pause, reflect on, and apply what they have learned from each section. The visuals are often just as important as the text; realistic, vibrantly-coloured three-dimensional art is integral for student learning in this subject as it helps to teach the concepts through visualization in addition to theory. The figures must teach well not only on the page, but also when projected on a classroom screen or when viewed on a mobile device. Having a...
- Type
- article
- Appears in collection(s)
- Science and Technology
- Contributor(s)
- Katrin Becker
- Date issued
- 2003
- Description
- The Theory of Multiple Intelligences has become quite widely accepted and it has been shown that learning can be improved by addressing the various intelligences.
- Type
- conference publication
- Appears in collection(s)
- Science and Technology
- Contributor(s)
- Astrid V. Stronen; Erin L. Navid; Michael S. Quinn; Paul C. Paquet; Heather M. Bryan; Christopher T. Darimont
- Date issued
- 2014
- Description
- Emerging evidence suggests that ecological heterogeneity across space can influence the genetic structure of populations, including that of long-distance dispersers such as large carnivores. On the central coast of British Columbia, Canada, wolf (Canis lupus L., 1758) dietary niche and parasite prevalence data indicate strong ecological divergence between marine-oriented wolves inhabiting islands and individuals on the coastal mainland that interact primarily with terrestrial prey. Local holders of traditional ecological knowledge, who distinguish between mainland and island wolf forms, also informed our hypothesis that genetic differentiation might occur between wolves from these...
- Type
- article
- Appears in collection(s)
- Science and Technology
- Contributor(s)
- Shawn X. Liu
- Date issued
- 2020; 2020
- Description
- In 1992, Doulas Wiens suggested a problem that considers the optimal design minimizing the variance of the estimator of the parameters of regression function when the fitted model is correct, subject to a bound on the bias term which occurs when the true model is different from the assumed one. The corresponding optimal designs can be called bounded bias optimal designs. Some general results for D-optimality was obtained and published (see Liu and Wiens, 1997). In this paper, we study mainly A-optimal designs. For some special cases of bounded functions, explicitly design measures are given.
- Type
- offprint
- Appears in collection(s)
- Science and Technology
- Contributor(s)
- Dale G. Paton; Simone Ciuti; Michael S. Quinn; Mark S. Boyce
- Date issued
- 2017
- Description
- Migrations of large ungulates are globally threatened in environments affected by increasing human disturbance, rising large carnivore predation, deteriorating habitat quality, and changing climate. Animals migrating outside of protected areas can be exposed to greater human pressure, and this effect can be stronger when humans are perceived to be a predation risk, such as during hunting seasons. Using four consecutive years of satellite telemetry data (n = 138 migration events), we compared habitat selection, movement, and behavior of a large partially migratory herbivore while migrating through a heterogeneous landscape in spring and fall. We tested the hypothesis that fall hunting...
- Type
- article
- Appears in collection(s)
- Science and Technology
- Contributor(s)
- Katrin Becker; J. R. Parker
- Date issued
- 2008
- Description
- Before researchers can perform studies using commercial games, they must choose which game or games to study. The manner in which that choice is made and justified is the focus of this paper.
- Type
- book chapter
- Appears in collection(s)
- Science and Technology
- Contributor(s)
- Nicholas Strzalkowski; John J. Triano; Chris K. Lam; Cale A. Templeton; Leah R. Bent
- Date issued
- 2015
- Description
- Across the foot sole, there are vibration and monofilament sensory differences despite an alleged even distribution of cutaneous afferents. Mechanical property differences across foot sole sites have been proposed to account for these differences. Vibration (VPT; 3 Hz, 40 Hz, 250 Hz), and monofilament (MF) perception threshold measurements were compared with skin hardness, epidermal thickness, and stretch response across five foot sole locations in young healthy adults (n = 22). Perceptual thresholds were expected to correlate with all mechanical property measurements to help address sensitivity differences between sites. Following this hypothesis, the MedArch was consistently found to be...
- Type
- article
- Appears in collection(s)
- Science and Technology
- Contributor(s)
- Yasaman Amannejad; Diwakar Krishnamurthy; Behrouz Far
- Date issued
- 2019
- Description
- Delivering fast response times for user transactions is a critical requirement for Web services. Often, a Web service has Service Level Agreements (SLA) with its users that quantify how quickly the service has to respond to a user transaction. Typically, SLAs stipulate requirements for Web service response time percentiles, e.g., a specified target for the 95th percentile of response time. Violating SLAs can have adverse consequences for a Web service operator. Consequently, operators require systematic techniques to predict Web service response time percentiles. Existing prediction techniques are very time consuming since they often involve manual construction of queuing or machine...
- Type
- article
- Appears in collection(s)
- Science and Technology