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Displaying (1 - 15 of 15)
The Importance of Being Earnest
On the Evolution of Games
Grading Programming Assignments Using Rubrics
Measuring the Effectiveness of Constructivist and Behaviourist Assignments in CS102
Teaching syntax in an introductory programming course
Mental Models: Idea to Un-reality - Challenges in Translating Mental Models into Virtual Ones: Describing What's in Your Head
Classifying Learning Objectives in Commercial Games, Proof of Concept
Assignments that Meet the Needs of Exceptional Students without Disadvantaging the Average
All I ever needed to know about programming, I learned from re-writing classic arcade games : Future Play
On The Pedagogy of Commercial Video Games
Topics and tools in the introductory computer science curriculum
Games for learning : are schools ready for what's to come?
Cutting Edge Research by Undergraduates on a Shoestring?
A Psycho-Cultural Approach to Video Games
Video Game Pedagogy: Good Games = Good Pedagogy