Search results
Pages
- Contributor(s)
- Margy MacMillan
- Date issued
- 2012
- Description
- Presentation for Centennial Symposium on the Scholarship of Teaching and Learning
- Type
- presentations (communicative events)
- Appears in collection(s)
- University Library
- Contributor(s)
- Katrin Becker; D. Michele Jacobsen
- Date issued
- 2007
- Description
- Games literacy for all
- Type
- presentations (communicative events)
- Appears in collection(s)
- Science and Technology
- Contributor(s)
- Katrin Becker
- Date issued
- 2006
- Type
- presentations (communicative events)
- Appears in collection(s)
- Science and Technology
- Contributor(s)
- Erik G. Christiansen
- Date issued
- 2017
- Description
- This presentation provides an overview of the open education movement and open education resources (OER) policy directions in Western Canada. In addition, it discusses way libraries can support the open education movement and provides examples of provincial OER initiatives. This presentation was given at the 2017 Alberta Library Conference in Jasper, Alberta.
- Type
- presentations (communicative events)
- Appears in collection(s)
- University Library
- Contributor(s)
- Brian Jackson; Margy MacMillan; Michelle Sinotte
- Date issued
- 2014
- Description
- In the fall of 2012, our library surveyed teaching faculty to gauge their expectations around students’ use of information. We asked instructors what they thought was important for students to know in each year of study, how proficient they felt students were in performing tasks associated with research, how they expected students to acquire that proficiency, and how they assessed students’ skills. The survey also polled faculty on the types of resources they felt were important for each year of study. The results of the study are informing the development of the library’s strategic plan and the inclusion of information literacy outcomes in program reviews and assessments. The good news...
- Type
- presentations (communicative events)
- Appears in collection(s)
- University Library
- Contributor(s)
- Katrin Becker
- Date issued
- 2008
- Type
- presentations (communicative events)
- Appears in collection(s)
- Science and Technology
- Contributor(s)
- Margy MacMillan
- Date issued
- 2010
- Description
- Handout from Centennial Symposium on the Scholarship of Teaching and Learning.
- Type
- presentations (communicative events)
- Appears in collection(s)
- University Library
- Contributor(s)
- Margy MacMillan
- Date issued
- 1999
- Type
- presentations (communicative events)
- Appears in collection(s)
- University Library
- Contributor(s)
- Margy MacMillan; Stephanie Rosenblatt
- Date issued
- 2015
- Description
- Paper presented at International Society for the Scholarship of Teaching and Learning Conference
- Type
- presentations (communicative events)
- Appears in collection(s)
- University Library
- Contributor(s)
- Suzanne Freyjadis; Katrin Becker
- Date issued
- 2015
- Description
- In recent years, the video game industry has been embroiled in in various issues of gender bias and minority representation, both in the games that are published and among those who work in the industry. The GamerGate controversy, which exploded on social networks in August 2014, was ostensibly about nepotism and a lack of reporting integrity in videogame journalism but very quickly descended into unprecedented harassment and threats that primarily targeted women in the game industry. This is an extreme example of the issues faced by many women and minorities in the STEM professions, and the barriers that these situations create. How does game education plan to dig itself out of the...
- Type
- presentations (communicative events)
- Appears in collection(s)
- Science and Technology
- Contributor(s)
- Becker, Katrin
- Date issued
- 2008; 2008
- Type
- presentations (communicative events)
- Appears in collection(s)
- Science and Technology
- Contributor(s)
- Katrin Becker
- Date issued
- 2005
- Description
- 1. Explain Online Games. 2. Explain why they should not be ignored. 3. Look at some related communities. 4. Look at what happens in and around games.
- Type
- presentations (communicative events)
- Appears in collection(s)
- Science and Technology
- Contributor(s)
- Katrin Becker; J. R. Parker
- Date issued
- 2007
- Description
- There has been significant recent interest in computer games in University and College curricula as a way to teach early computer science, to attract more students into the program, to teach advanced concepts, and to help lend vocational weight to a curriculum. In this article we discuss several ways that games can contribute to an undergraduate CS program, and illustrate specific ways that the use of games has influenced learning, the students, the faculty, and the institution where these courses have been implemented.
- Type
- presentations (communicative events)
- Appears in collection(s)
- Science and Technology
- Contributor(s)
- Margy MacMillan
- Date issued
- 2009
- Description
- Presentation for EBLIP V (Evidence –based Library and Information Practice)
- Type
- presentations (communicative events)
- Appears in collection(s)
- University Library
- Contributor(s)
- Erik G. Christiansen
- Date issued
- 2017
- Description
- This lightning talk was given during an afternoon event hosted by the MRU Library Scholarship Sub-Committee on December 12, 2017. It discusses the progress of two research projects on open educational resources (OER) - one of OER policy in Western Canada and the other on the challenges introduced by openness in higher education.
- Type
- presentations (communicative events)
- Appears in collection(s)
- University Library
- Contributor(s)
- Janice Miller-Young
- Date issued
- 2015
- Description
- Presentation to Mount Royal's BBA Summit (attended by Medicine Hat College and Red Deer College colleagues) addressing what is Scholarship of Teaching and Learning and how to get started.
- Type
- presentations (communicative events)
- Appears in collection(s)
- Centres & Institutes
- Contributor(s)
- Katrin Becker; D. Michele Jacobsen
- Date issued
- 2007
- Type
- presentations (communicative events)
- Appears in collection(s)
- Science and Technology
- Contributor(s)
- Erik G. Christiansen
- Date issued
- 2019
- Description
- The Alberta OER Journal Club was started in Autumn of 2018 as a way of continuing the OER discussion in Alberta, following the end of the provincial government's one-time funding. The journal club hosts monthly Twitter chats where guest facilitators guide a discussion on a piece of OER literature. This presentation will review the background and development of this project, provide an overview of the format and best practices, and highlight the project's significance and surprises.
- Type
- presentations (communicative events)
- Appears in collection(s)
- University Library
- Contributor(s)
- Becker, Katrin
- Date issued
- 2006; 2006
- Description
- Conference paper and presentation slides
- Type
- presentations (communicative events)
- Appears in collection(s)
- Science and Technology
- Contributor(s)
- Katrin Becker
- Date issued
- 2014
- Description
- "Most of us prefer to walk backward into the future, a posture that may be uncomfortable but which at least allows us to keep on looking at familiar things as long as we can." ~ Charles Handy Formal education moves at geological speeds, and that's lucky for us, because games for learning really aren't ready for prime time, and it's not for the first time. During the 'Edutainment Era' of the late 1980's and early 1990’s computer games were proclaimed as the modern solution to all our educational ills. In order to take advantage of this great technology, all we needed to do was wrap a game around a lesson, and it would magically become fun. This, of course, is not true, and the resultant...
- Type
- presentations (communicative events)
- Appears in collection(s)
- Health, Community and Education