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Teaching syntax in an introductory programming course
2013 Symposium on Scholarship of Teaching and Learning: Conference Program
Classifying Learning Objectives in Commercial Video Games
2015 Symposium on Scholarship of Teaching and Learning: Conference Program
The I-Skills Résumé: Prompting reflection and self-assessment.
The Impact of Game Development in the Undergraduate Curriculum
Joining (scholarly) Conversations
A Critical Assessment of Mr. Big Operations by Canada's Police
Mental Models: Idea to Un-reality - Challenges in Translating Mental Models into Virtual Ones: Describing What's in Your Head
Classifying Learning Objectives in Commercial Games, Proof of Concept
Gamification: A Different Paradigm of Pedagogy
140 Characters in search of a purpose
The Bond Between Risk Factors and Youth Mentorship
Self-assessment skills for lifelong learning.
The Invention of Good Games: Understanding Learning Design in Commercial Videogames
Policing Violence: Royal and Community Perspectives in Medieval France
An Hour of Play: The Current State of the Art in Gaming and Games for Learning
From zookeepers to safari guides – The evolution of library instruction.
How Are Games Educational? Learning Theories Embodied in Games
Pedagogy in Commercial Video Games

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