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Displaying (1 - 20 of 25)


Games and Learning Styles
Play is the Beginning of Knowledge
Teaching Teachers about Serious Games
Scholarship of Teaching and Learning : minding the gap
Serious Games + Computer Science = Serious CS
Reconciling a Traditional Syllabus with an Inquiry-Based Introductory Course
Grading Programming Assignments Using Rubrics
How Are Games Educational? Learning Theories Embodied in Games
Games for encapsulation and promotion of Native Cultures, or, Technical aspects of a system for teaching Aboriginal Languages using a Game Boy
Teaching with Games, Once Removed
Technical Aspects of a System for Teaching Aboriginal Languages Using a Game Boy Future Play
Measuring the Effectiveness of Constructivist and Behaviourist Assignments in CS102
Teaching in a Virtual World
The Impact of Game Development in the Undergraduate Curriculum
How Games can Enhance Learning & Elearning: There's More to Video Games Than you Think
Game Communities for Learning : Presentation
Teaching syntax in an introductory programming course
Using the Web to support a traditional lecture-based course
The Pedagogy of Commercial Video Games
Assignments that Meet the Needs of Exceptional Students without Disadvantaging the Average