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Displaying (1 - 20 of 20)
Assignments that Meet the Needs of Exceptional Students without Disadvantaging the Average
Serious Games + Computer Science = Serious CS
Reconciling a Traditional Syllabus with an Inquiry-Based Introductory Course
Play is the Beginning of Knowledge
How Are Games Educational? Learning Theories Embodied in Games
Grading Programming Assignments Using Rubrics
Teaching with Games, Once Removed
Games for encapsulation and promotion of Native Cultures, or, Technical aspects of a system for teaching Aboriginal Languages using a Game Boy
Teaching Teachers about Serious Games
Games and Learning Styles
A Multiple Intelligences Approach to Teaching Number Systems
Teaching in a Virtual World
Measuring the Effectiveness of Constructivist and Behaviourist Assignments in CS102
The Impact of Game Development in the Undergraduate Curriculum
Game Communities for Learning : Presentation
Teaching syntax in an introductory programming course
Using the Web to support a traditional lecture-based course
The Pedagogy of Commercial Video Games
A Psycho-Cultural Approach to Video Games
Video Game Pedagogy: Good Games = Good Pedagogy