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Displaying (1 - 14 of 14)
The Importance of Being Earnest
On the Evolution of Games
Measuring the Effectiveness of Constructivist and Behaviourist Assignments in CS102
Teaching syntax in an introductory programming course
Mental Models: Idea to Un-reality - Challenges in Translating Mental Models into Virtual Ones: Describing What's in Your Head
Classifying Learning Objectives in Commercial Games, Proof of Concept
Assignments that Meet the Needs of Exceptional Students without Disadvantaging the Average
All I ever needed to know about programming, I learned from re-writing classic arcade games : Future Play
On The Pedagogy of Commercial Video Games
Topics and tools in the introductory computer science curriculum
Games for learning : are schools ready for what's to come?
Cutting Edge Research by Undergraduates on a Shoestring?
A Psycho-Cultural Approach to Video Games
Video Game Pedagogy: Good Games = Good Pedagogy