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Displaying (1 - 20 of 29)


Inclusive Curriculum Re-Design in the Social Network Era
Implementing Reigeluth’s Paradigm
On the Evolution of Games
The Importance of Being Earnest
Serious Games + Computer Science = Serious CS
Teaching in a Virtual World
An afternoon of play : introduction to video game literacy
The Impact of Game Development in the Undergraduate Curriculum
How Games can Enhance Learning & Elearning: There's More to Video Games Than you Think
An Hour of Play: The Current State of the Art in Gaming and Games for Learning
Play is the Beginning of Knowledge
Battle of the Titans: Mario vs. MathBlaster
Teaching Teachers about Serious Games
Teaching with Games, Once Removed
An Hour of Play
Classifying Learning Objectives in Commercial Video Games
Classifying Learning Objectives in Commercial Games, Proof of Concept
On The Pedagogy of Commercial Video Games
A Psycho-Cultural Approach to Video Games
Games and Learning Styles