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Displaying (41 - 60 of 92)

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The Importance of Being Earnest
Serious Games + Computer Science = Serious CS
Teaching in a Virtual World
An afternoon of play : introduction to video game literacy
The Impact of Game Development in the Undergraduate Curriculum
How Games can Enhance Learning & Elearning: There's More to Video Games Than you Think
An Hour of Play: The Current State of the Art in Gaming and Games for Learning
Play is the Beginning of Knowledge
Battle of the Titans: Mario vs. MathBlaster
Teaching Teachers about Serious Games
The Missing Link: A Methodology for Analyzing Design through Behaviour in Games
Teaching with Games, Once Removed
Games for encapsulation and promotion of Native Cultures, or, Technical aspects of a system for teaching Aboriginal Languages using a Game Boy
An Hour of Play
Classifying Learning Objectives in Commercial Video Games
Classifying Learning Objectives in Commercial Games, Proof of Concept
Pedagogy in Commercial Video Games
On The Pedagogy of Commercial Video Games
Citizen, science, highways, and wildlife: Using a web-based GIS to engage citizens in collecting wildlife information
A Psycho-Cultural Approach to Video Games

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