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Displaying (1 - 13 of 13)
Technical Aspects of a System for Teaching Aboriginal Languages Using a Game Boy Future Play
Inclusive Curriculum Re-Design in the Social Network Era
4PEG: A Structured Rating System for Games for Learning
Mental Models: Idea to Un-reality - Challenges in Translating Mental Models into Virtual Ones: Describing What's in Your Head
How Are Games Educational? Learning Theories Embodied in Games
Pedagogy in Commercial Video Games
The Pedagogy of Commercial Video Games
Selection Criteria for Using Commercial Off the Shelf Games (COTS) for Learning
The Virtue of Failure: Designing Games You Can’t Win for Learning
4 pillars of DGBL: a structured rating system for games for learning
Methods of design, an overview of game design techniques
A Psycho-Cultural Approach to Video Games
Video Game Pedagogy: Good Games = Good Pedagogy