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Displaying (1 - 20 of 26)


Teaching with Games, Once Removed
Game Communities for Learning : Presentation
Serious Games + Computer Science = Serious CS
Reconciling a Traditional Syllabus with an Inquiry-Based Introductory Course
Measuring the Effectiveness of Constructivist and Behaviourist Assignments in CS102
Teaching in a Virtual World
Death to Deadlines: A 21st-Century Look at the Use of Deadlines and Late Penalties in Programming Assignments
Games and Learning Styles
A Multiple Intelligences Approach to Teaching Number Systems
Walking the Talk : Signature Pedagogies and Metateaching in Graduate-Level Education Courses
Teaching syntax in an introductory programming course
The Impact of Game Development in the Undergraduate Curriculum
Gamification: A Different Paradigm of Pedagogy
How Games can Enhance Learning & Elearning: There's More to Video Games Than you Think
How Are Games Educational? Learning Theories Embodied in Games
Assignments that Meet the Needs of Exceptional Students without Disadvantaging the Average
Using the Web to support a traditional lecture-based course
Play is the Beginning of Knowledge
Grading Programming Assignments Using Rubrics
Games for encapsulation and promotion of Native Cultures, or, Technical aspects of a system for teaching Aboriginal Languages using a Game Boy